Repetition – taking an idea, a shape, or characteristic and making it reoccur throughout architectural piece you are doing.
Void – Having completely empty space that isn’t boring, but actually being a captivating part of a specific area.
Dissimilar Collision – The collision of dissimilar trajectories that create interesting spaces as a result of their collisions.
Qualitative Symmetry – Symmetry in terms of the idea of something, not precisely how it is executed or the dimensions.