Update from Friday post:
- Overlapped rendered cuts and line drawings
- Generated line drawings for close-ups and also overlapped them with renders.
- Worked on texturing closeups
Material Choice:
- Streets (tunnels): medium concrete
- Duck: dark concrete
- Wires surrounding duck: some sort of metal?
- Congregation: light concrete
- Profane: dark wood
- Contemplation/Isolation/Living
- Bottom: glass
- Top Floor: cement/textured paint
- Roof: ceramic roof tiles
Extra views/concerns:
I’m having a hard time generating renders for these views because of the lighting. But I believe those are important in order to visualize what’s inside the tunnels.
Still unsure on what it means to address lighting on the materials